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PostPosted: Sun, 23-09-07, 17:55 GMT 
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t00fri wrote:

which server?

F.


mine... but it's not the only one in the word as far as I know... :x


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PostPosted: Sun, 23-09-07, 19:41 GMT 
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Here is another example; this one shows chaotic cloud movements on a planet.
It is subtle enough that i had to go very close to see much; that is why there is a bit
of zooming.

Tthe Youtube version of this one turned out slightly better, but a link to the better
original is supplied below anyway.
[youtube]http://www.youtube.com/watch?v=rQ3fPEEgZ9g[/youtube]

Download:
Quicktime full quality, 16.1 MB

- rthorvald

EDIT: new movie.

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Last edited by rthorvald on Sun, 23-09-07, 20:53 GMT, edited 1 time in total.

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PostPosted: Sun, 23-09-07, 19:44 GMT 
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Runar,

for some much better effects, use the volcanic earth textures (base VT texture, night map and normal map) from Jestr's addon, about the moon formation. It's on the Motherlode. I fine tuned the effect for that texture. You don't have enough contrasts in your video, because of the base texture used.

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PostPosted: Sun, 23-09-07, 19:53 GMT 
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I could not find it. What is its name? Link?

- rthorvald

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PostPosted: Sun, 23-09-07, 19:57 GMT 
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Here :

http://www.celestiamotherlode.net/catal ... don_id=882

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PostPosted: Sun, 23-09-07, 20:55 GMT 
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Ok, i have updated the above post.
You are right, it looks great.

But i do think it is going too fast. It isn´t realistic. In the case of the Sun, too, why not set it to realistic time and let the user speed up?

- rthorvald

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PostPosted: Sun, 23-09-07, 21:03 GMT 
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rthorvald wrote:
Ok, i have updated the above post.
You are right, it looks great.

But i do think it is going too fast. It isn´t realistic. In the case of the Sun, too, why not set it to realistic time and let the user speed up?


Why not ?

Of course, the RotationPeriod can be adjusted to any taste. Like I said in the first post, I personally prefer a fast rate, so I don't have to speed up time by hand. But this is just a matter of preference.

Just change the RotationPeriod of all six spheres from 0.03 to 3, say.

The only problem with a realistic rate, is the user will not notice the effect until he knows about it and change the time rate by himself. Notice that this fast rate is the same "problem" for all the solar flares addons.

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Last edited by Cham on Sun, 23-09-07, 21:27 GMT, edited 1 time in total.

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PostPosted: Sun, 23-09-07, 21:23 GMT 
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rthorvald wrote:
Here is another example; this one shows chaotic cloud movements on a planet...


Pretty nice! :o

What about sand storm on Mars? (indeed, this one seems to be a bit too fast...)


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PostPosted: Sun, 23-09-07, 21:29 GMT 
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The smoke motion can be made slower very easily. That's not a problem.

Sand storm on Mars, yes, it's certainly possible. I'm also thinking about tornadoes on giant gas planets or on Earth (in this case, you need to cut out some parts of the rotating spheres).

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PostPosted: Sun, 23-09-07, 22:47 GMT 
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Runar,

when you have done your video, what was the time rate ? On your last video, the clouds are moving much faster than on my installation. The gas spheres should rotate with RotationPeriod 0.045, in the SSC I gave to you (still a bit too fast anyway, but not as much as on your video). Maybe the video record rate is changing the time rate in Celestia ?

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PostPosted: Sun, 23-09-07, 23:01 GMT 
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Cham wrote:
Runar,

when you have done your video, what was the time rate ?


I recorded at 30fps.
Did you watch the Youtube version or the download? It seems like Youtube changes the framerate as part of its compression, so it will seem to go faster.
- rthorvald

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PostPosted: Sun, 23-09-07, 23:34 GMT 
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I checked both. Both appears to be faster than on my system.

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PostPosted: Sun, 23-09-07, 23:55 GMT 
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Cham wrote:
The smoke motion can be made slower very easily. That's not a problem.

Sand storm on Mars, yes, it's certainly possible. I'm also thinking about tornadoes on giant gas planets or on Earth (in this case, you need to cut out some parts of the rotating spheres).


Yes, very interesting, indeed. Do you have some suggestions for Venus lightnings? I'm thinking if with your method to be possible create a instantaneous "flash" when two layers - suited in a proper way - encounters themselves in one point during the rotations.

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PostPosted: Mon, 24-09-07, 0:06 GMT 
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fenerit wrote:
Do you have some suggestions for Venus lightnings? I'm thinking if with your method to be possible create a instantaneous "flash" when two layers - suited in a proper way - encounters themselves in one point during the rotations.


I'm afraid this wont be possible. Sorry.

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PostPosted: Mon, 24-09-07, 0:27 GMT 
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Have you tried to do this with cylinders? Maybe ElChristou will finally get his Space Shuttle launch...
The launchpad "fire" can be done with a sphere, but the plume of smoke would need to be either a cylinder or a large number of short-lived spheres stacked on top of each other...

- rthorvald

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